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Space Rush

Multiplayer Space Racing Game

Space Rush is an exciting multiplayer space racing game developed by the Proxima team as an in-house project. The game invites players to become pilots of space vehicles, competing in galactic races packed with adrenaline-filled action. With a unique blend of customizable and upgradeable rockets and diverse tracks, Space Rush provides an unpredictable and electrifying gaming experience. Our goal was to create a game that not only challenges players but also fosters a sense of competition.

Client:  Space Rush

Space Rush
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Gaming

Challenge

The challenge was to develop an engaging multiplayer space racing game that stands out in the highly saturated gaming market.

Creating a game that offers thrilling races, rocket customization, and various challenges required innovative gameplay mechanics and high-quality game development.

The Solution Our solution was to leverage our passion and expertise in game development to create "Space Rush" which combines galactic racing with challenging and unpredictable tracks. With upgrades and boosters, we ensured that every race is unique, exciting, and fosters competition.
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What we accomplished:

  • Our goal was to create an engaging and challenging game for players of all skill levels.
  • At the same time, we aimed to provide a dynamic gaming experience that keeps players coming back and inspires a competitive spirit.

Results:

“Space Rush” sets the foundation for a new era of multiplayer space racing games, where initial player feedback highlighted its engaging gameplay, customization options, and challenging tracks. Enthusiasm from both our team and potential players points to a strong community and player base in the making. This excitement reflects our commitment to delivering an exceptional gaming experience that inspires players.

Space Rush

Technology

Space Rush is built using the Unity game engine, which ensures smooth and high-quality gameplay. Additionally, MessagePack is used for efficient data serialization, further enhancing the game's performance. The backend infrastructure is developed using the Serverless framework with Node.js, ensuring scalability and robustness. Data management is handled using MongoDB.

  • unity
    unity
  • mongo
    mongo
  • node
    node
  • serverless
    serverless
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